Gamification and the many attempts to scale and define it


Sebastian Deterding defined gamification as ‘the use of game design elements in non-game contexts’. His definition is most widely used definition. It’s often recommended by professionals and scholars as it captures ambiguity and complexities. History of Gamification The use of game thinking has been around for as long as man was required to formulate plansContinueContinue reading “Gamification and the many attempts to scale and define it”